![]() ![]() In Dungeon Keeper 2, the region's name is mentioned in the briefing screen, but the levels are instead named after a brief description of the plan for that level (it is the regions of the world the levels are set in that are named like the levels of Dungeon Keeper. ![]() Once the level is beaten, the Mentor will narrate over the Statistics screen, recounting the land's new name and revelling in its new fate. The levels usually relate to a region of the overworld, with levels in Dungeon Keeper being named after the region, along with the Mentor giving a brief description of the region's customs (usually about how the tribe are tranquil, gay, and friendly, and/or have never known anything but calmness, cheerfulness, and generosity), often with dirision and disgust, and sometimes how the player and he are there to kill them all or make their lives hell. In Dungeon Keeper, once a level is completed it cannot be played again until the campaign is completed, in which case all levels you have beaten and any bonus levels you unlocked during the campaign are available to play in any order. Levels are the name given to the maps played in the single-player campaign mode of Dungeon Keeper and Dungeon Keeper 2, in which each map is completed in order to move on to the next. ![]()
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